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## Learning Opportunities

This puzzle can be solved using the following concepts. Practice using these concepts and improve your skills.

## Goal

Wizarding is a full-time job when you're an elf. Collecting ingredients, refining spells, mixing potions, uncursing travellers…

At the end of a busy day's work, elven wizards like to gather together at the magic tavern and play hooch clash. A clash works as follows:

• the current king of the hill picks two glowing orbs and places them side by side on the table
• the challenger picks two sparkling orbs and places them opposite
• the bartender empties the hooch from each contender's orbs into a cauldron

If the glowing and sparkling liquids are provided in the exact same volume, the clash is valid and the winner is determined by fair coin toss. A valid clash is deemed fun if the four orbs on the table have a different size. A fun clash is as interesting as the challenger's two orbs are heterogeneous (different-sized), as measured by their outside, sparkling, surface area.

This tavern only has orbs of integral diameter from orbSizeMin to orbSizeMax. As many of each as you want, it's magic!

Can you help the challenger make a valid clash? Can you make it fun and interesting too?

Examples
A clash opposing {9,10} to {1,12} is fun: all orbs are different-sized.
A clash opposing {5,7} to {5,7} is valid: the contenders brought up equal volumes of glowing and sparkling hooch.
A clash opposing {1,2} to {2,2} is possible: at least three size-2 orbs are available.

Assuming you could use them for a fun clash, challenging using {31,37} would be more interesting than using {25,32}.
Input
Line 1: orbSizeMin and orbSizeMax, orb diameter bounds
Line 2: glowingSize1 and glowingSize2, the king of the hill's glowing orb diameters
Output
If you can produce a fun clash, sparklingSize1 and sparklingSize2 orbs' diameters in increasing order. If you can produce multiple fun clashes, stick to the most interesting one.
If you can merely produce a valid clash, VALID
Else just print any string you want.
Constraints
0 < orbSizeMinglowingSize1glowingSize2orbSizeMax ≤ 10⁵
orbSizeMax - orbSizeMin ≤ 3500
Orbs are perfectly spherical.
Example
Input
```1 1000
9 10```
Output
`1 12`

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