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What will I learn?

GraphsResource management

The game is very simple to start. Rules are easy to understand and it only requires a few lines of code to move your units around.

The goal is to outnumber your opponent. To do so, you will have to quickly control the key points of the map and take advantage of the errors of your enemy.

Notions about graphs and some logic on decision-making are the key to victory.

LEARN ALGORITHMS ASSOCIATED WITH THIS PUZZLE

Voronoi diagrams by Marchete

Statement

This Galcon-inspired multiplayer puzzle takes place on a graph, in which you move your units (cyborg) and must capture some nodes (factories) to increase your production. You must strike a balance between your decision on long and short term .

E.g. Capture a close factory which produces only 1 cyborg OR capture a distant factory which produces 3 cyborgs.

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A higher resolution is required to access the IDE

63 FPS (48-63)

DEBUG MODE

SHOW LINES

SHOW TROOPS

QUALITY

SPEED

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