Map
The skirmish takes place on a rectangular board of size 19×9.
The board square can have one of the following types:
- 0, 1: square occupied by one of the players (0 is "me", 1 is the opponent).
- 2: neutral square.
- 3: square containing a rock. You cannot expand on it. The board is always surrounded by rock squares. Rocks do not appear inside the board.
- 4: square containing a beehive. You cannot expand on it.
Beehives
There is a random number of beehives on the board (from 4 to 9). The positions of the beehives are fixed per game, they do not change during the match.
Player Territories
Each player starts with a certain initial territory.
You can expand the territory by occupying squares adjacent to the area you already own. You can only occupy neutral squares.
In each turn, the player designates the coordinates of the square on which they want to expand. You can choose a square that is not adjacent to your owned territory, then the best square moving in the given direction will be automatically calculated - and the expansion attempt will be performed on it.
Both players move simultaneously. In case of a conflict (both players want to occupy the same square)
the square remains neutral.
Scoring
In each turn, each beehive can reward the player with one point. The player gets a point if their territory is closer (in Manhattan metric) than the opponent's territory. In case of equal distance to both players, neither of them gets a point.
The final score is the total number of points gained throughout the game.