## AnimModule

This module is not a maven module, you can find it's source code on Github: https://github.com/CodinGame/codingame-sdk-anim-module

This module is useful for games with a lot of AnimatedSprites overlayed over the rest of the game.

Instead of having the Referee output the entire sequence of images for each new animation, you may have it reference a pre-existing animation as defined in AnimData.js and configured in AnimModule.js.

#### Example

Referee.java

  // Perform animation labelled "death" starting at t and lasting till end of frame
double t = 0.2;
Anim anim = animModule.createAnimationEvent('death', t);
anim.getParams().put("duration", 1 - t);


AnimModule.js

  anim.started = {frame: number, t: anim.t};
anim.duration =
anim.params.duration // If duration is given, use it
||
DURATIONS[a.id] // Else use predefined duration for this anim id
||
1; // Else animate it for the length of 1 frame



⚠ This example might require you modify it for proper use in your own game.