Unity3D and Fungus Tutorial: PickUps


Creating a Prefab

Creating the PickUp Prefab

Creating the prefab follows the standard Unity procedure: just drag the object from the Hierarchy panel into the Project one.

Creating the Prefab

Adding Prefab to the Scene

You can now create a set of coin prefabs in the scene: each one will have its own Flowchart handling the pickup event.

In my case I have also put my coins inside a gameobject named PickUps.

Adding Prefabs

Create your playground on
This playground was created on, our hands-on, knowledge-sharing platform for developers.
Go to