// {
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SimulatedAnnealing
{
class Program
{
static Random rand = new Random();
static int ct0, ct1, ct2, ct3;
static double random_x(double xmin, double xmax)
{
return xmin + (xmax - xmin) * rand.NextDouble();
}
static double random_variate(double x, double xmin, double xmax, double delta)
{
var x0 = x - delta < xmin ? xmin : x - delta;
var x1 = x + delta > xmax ? xmax : x + delta;
return random_x(x0, x1);
}
static double energy(double x)
{
return COEF * myFunction(x);
}
static double acceptanceProbability(double energy, double new_energy, double temp)
{
if (new_energy < energy)
{
ct1++;
return 1.0;
}
return Math.Exp((energy - new_energy) / temp);
}
static int COEF = 100;
static double simulated_annealing()
{
double XMIN = -5;
double XMAX = 5;
double Temperature = 1000;
double minTemp = 1;